Author Archive

My 2011 Demo Reel

Adam Muratoff Reel 2011 from Adam Muratoff on Vimeo.

Demon Centurian

Zombie

Sith Lord

Belial

Head Sculpt Studies – W.I.P.’s

These are all sculpted using absolutely no rotoscoping… just by eye. So far all are around 1.5 days work on each and have yet to be finished. I’ll have the final versions posted asap, so please check back to catch the updates.

Resume

Adam Muratoff Resume PDF

Lead Character & Creature Artist @ Anthem Visual Effects

Started my new position at Anthem Visual Effects, several weeks ago and finally had a moment to update and let people know. Making the switch from AAA games to VFX, I’m now a 3D Character & Creature Artist working on the T.V. series Sanctuary, doing modeling, texturing, hair, fur, dynamics, rigging, scripting and pretty much anything involved in creating these wickedly evil creatures and bringing them to life. I’ve been kept quite busy since starting at Anthem Visual Effects, so some of my W.I.P.’s have gone untouched for some time now, but I hope to get some time to work on personal stuff again in the near future. Working with some really great people too… Good times ;)

Commercial Presentation Reel

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United Front Games / Sony: Mod Nation Racers Wrap Party

Awesome game, sweet party and some good times with my new friends Heber Alvarado from United Front Games,  Terence Wong from RockStar, and Kimberly Sanchez from The Embassy. Ya, we rawk!

Character Artist at United Front Games

I’m pretty excited to say that I’ll now be working as a Character Artist at United Front Games on a new Open-World title, “True Crime: Hong Kong“. There are some really great artists and all around talent that I have worked with before at Electronic Arts, as well as some that I have met only recently, that have been generous with their knowledge and invaluable in helping me progress as an Character Artist. I look forward to working with all my new team and United Front Games in general and learning as much as I can from those around me. Should be fantastic ;)

United Front Games Website

3D Vancouver, B.C., Canada

Here are a few pics of a 3D Environment Set that I did a while ago. And yes, every building was built from scratch ;)

Interactive 3D Map of Vancouver

This is an interactive 3D Map of Vancouver that I designed and built on my own, over the course of 3 months. Unfortunately the project was canceled before the completion date and was posted live, incomplete with a few bugs. It also happens to be running on a very slow server, not at all optimized for flash, so don’t be surprised in how it runs. When I was testing, we did so on different servers that responded very well. I wish I could show you all this project in it’s completion, running smoothly, but oh well… I hope you still enjoy it. :)

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Character & Creature Artist

Adam Muratoff is a 3D Character & Creature Artist living and working in Vancouver, B.C., Canada in the Entertainment Industries. Adam performs Digital Sculpting, 3D Modelling & Retopologization, Texturing, Painting, Rigging, Animating, Particles, Dynamics and Rendering using packages such as Maya, Renderman, 3DS Max, Zbrush, Mudbox, Nuke & Photoshop. Adam also has more than 10 years professional experience in Interactive Arts using tools such as Flash and AS2&3, After Effects, Premiere, Reason and Logic Pro and can contribute to most any project during any phase of production. Thank you for taking the time to view this portfolio.