ABOUT ME

I’ve actually been here a while now, but wanted to say it’s been a pleasure joining the Deluxe Services Entertainment Group Inc. and more specifically Method Studios where I’ve had the pleasure to work as a Senior 3D Modelling & Texture Artist on Feature Films. Since I’ve been with Method Studios, I have had the opportunity to work on Transformers 4, Night At The Museum 3, The Giver, and Maze Runner. Great people, great place, good energy and amazing results!

Started here Atmosphere just over 2 weeks ago now, working on a new “yet to be announced” TV series… very Creature Heavy!! Cool studio, great people and and awesome project to keep me growing as an artist. I really look forward to this year!!!

More news to come… when I can announce the Series and share!

Started my new position at Anthem Visual Effects, several weeks ago and finally had a moment to update and let people know. Making the switch from AAA games to VFX, I’m now a 3D Character & Creature Artist working on the T.V. series Sanctuary, doing modeling, texturing, hair, fur, dynamics, rigging, scripting and pretty much anything involved in creating these wickedly evil creatures and bringing them to life. I’ve been kept quite busy since starting at Anthem Visual Effects, so some of my W.I.P.’s have gone untouched for some time now, but I hope to get some time to work on personal stuff again in the near future. Working with some really great people too… Good times ;)

I’m pretty excited to say that I’ll now be working as a Character Artist at United Front Games on a new Open-World title, “True Crime: Hong Kong“. There are some really great artists and all around talent that I have worked with before at Electronic Arts, as well as some that I have met only recently, that have been generous with their knowledge and invaluable in helping me progress as an Character Artist. I look forward to working with all my new team and United Front Games in general and learning as much as I can from those around me. Should be fantastic ;)

United Front Games Website

I was honored to have been invited to participate in the Pixologic Turntable Gallery. There’s a lot of great art in here and I thank the good folks at Pixologic for their continued commitment to making a 1st class art tool. Below is a link to the gallery on the Pixologic site where my contribution can be found. Thank you.

http://www.pixologic.com/turntable/


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My name is Adam Muratoff. I have been producing art, animation and music my entire life and professionally for the past 20+ years. Speaking specifically to 3D Generalist Arts, I have been working professionally for about 10 years now. My career started as a working musician and part time artist back pre-Y2K. I have an aptitude to teach myself most everything I have been interested in learning in my life. I moved into web design and motion graphics around this time and had a career more focused on programming at the time. When I was writing my Java Developers Certification Exam, I fell in love with 3D software and began learning on my own. My programming career took a back seat to my passion for creating art and I began developing a portfolio of works that would firstly be recognized by Console Video Gaming industry. After years of being a Character and Creature Artist in the gaming industry, I remained with that focus as a Senior/Lead Artist in TV and eventually Feature Film, where I have made my home these past years. With heavy production schedules, and a family, I still try to produce as much art as I can for personal satisfaction and to keep me passionate about being an artist.

If you’re interested in knowing more specifics about my career…