Archive for the ‘BLOG’ Category

True Crime: Hong Kong – Official Website Launched

We now have an official website for the game I’m working on right now, True Crime: Hong Kong at United Front Games for our publisher Activision. Check it out! Cheers!

LINK

United Front Games / Sony: Mod Nation Racers Wrap Party

Awesome game, sweet party and some good times with my new friends Heber Alvarado from United Front Games,  Terence Wong from RockStar, and Kimberly Sanchez from The Embassy. Ya, we rawk!

New Job – Character Artist at United Front Games

I’m pretty excited to say that I’ll now be working as a Character Artist at United Front Games on a new Open-World title, “True Crime: Hong Kong“. There are some really great artists and all around talent that I have worked with before at Electronic Arts, as well as some that I have met only recently, that have been generous with their knowledge and invaluable in helping me progress as an Character Artist. I look forward to working with all my new team and United Front Games in general and learning as much as I can from those around me. Should be fantastic ;)

United Front Games Website

Pixologic Turntable Gallery

I was honored to have been invited to participate in the Pixologic Turntable Gallery. There’s a lot of great art in here and I thank the good folks at Pixologic for their continued commitment to making a 1st class art tool. Below is a link to the gallery on the Pixologic site where my contribution can be found. Thank you.

http://www.pixologic.com/turntable/

New website up and running… more or less.

Well it’s been sometime since I’ve updated my portfolio, so here it goes! Over the next few weeks I’ll try to post in some kind of chronological order of my career to get up to now. There’s alot that needs to be tweaked, touched up or simply added. I’m hoping the new and simpler layout will help me update more often and take this thing seriously ;p

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Experienced - Character Artist | 3D Generalist | UI Artist | Multimedia Designer | All Around Nice Guy ;)

Adam Muratoff is a Character Artist and 3D / Interactive / Commercial Arts Generalist living and working in Vancouver, B.C., Canada in the Video Games, Film and Multimedia Industries. Adam performs Digital Sculpting, 3D Modelling & Retopologization, Texturing, Painting, Rigging, Animating, Particles, Dynamics and Rendering using packages such as Maya, 3DS Max, Zbrush & Photoshop. Adam has more than 10 years professional experience in Interactive Arts using tools such as Flash and AS2&3, After Effects, Premiere, Reason and Logic Pro and can contribute to most any project during any phase of production. Thank you for taking the time to view this portfolio. Although Character Art is the main focus of this site, there is much to see in the "Background Skills" section of this site as well. Hope you enjoy it and I look forward to hearing from you!