Adam Muratoff

From Hell

by admin on Jul.07, 2009, under PORTFOLIO

This was a rapid sculpt in Zbrush from a 3DS Max Base Mesh created.


Steve Buscemi

by admin on Jul.06, 2009, under PORTFOLIO

This is a bust started from a Base Mesh in 3DS Max and detailed in Zbrush.


Dog Demon

by admin on Jul.06, 2009, under PORTFOLIO

This is a Dog Demon idea I was messing around with. The base mesh is made in 3DS Max and the detailing is in Zbrush with a little hair/fur quickly drawn in with Photoshop. If I take this character further, he would definitely have “real” hair… not some quick draw over. Also, I kinda of picture some crazy WOW style armor… but we’ll see. Hope you like the idea anyways.


Medical Animation Stills

by admin on Jul.05, 2009, under PORTFOLIO

I recently started using Cinema 4D for some motion design and medical animation stuff. I find it has a really fast and intuitive work flow for that type of thing. Previously I used 3ds Max for medical stuff, because it’s also really fast with great results, but you have to try new things to discover something great. Anyway, these are just a few stills from some very short animation tests I did for personal use. I used Coffee in Cinema 4D to create parametric DNA that follows and curve and can dynamically grow in length based on a value slider.

DNA

Virus


Pixar inspired…

by admin on Jul.02, 2009, under PORTFOLIO

I always loved the movies and specifically the characters that Pixar creates… so much personality. This was a character I did after feeling inspired one day. So Pixar is heading north of the 49th to Vancouver, Canada now eh?… very interested (tapping fingers together in plotting thought). ;)


A small collection of animation from ‘07/’08

by admin on Jun.25, 2009, under PORTFOLIO

This is a video containing a few snipets of animations I worked on around the 2007/2008 time line. Some stuff from THEmedia and a few other personal and professional projects. Not sure how I decided to include these pieces and not others, but anyway, I hope you enjoy it.

Get the Flash Player to see this player.


THEmedia - samples of my work from 2007

by admin on Jun.25, 2009, under PORTFOLIO

Here’s a few stills from the animations that I did while at THEmedia in Vancouver, BC, Canada. I worked as a CG Generalist, directing, creating, animating, compositing and editing 3D shorts mostly for the medical industry. It was a great experience for me to work on every aspect of a production


ELECTRONIC ARTS - FIFA 2006 & NBA 2006 work samples

by admin on Jun.25, 2009, under PORTFOLIO

Here’s a very small portion of the type of work I did in 2006 at EA while in their Character Development environment, better know as BodyShop in Burnaby, BC, Canada. I worked on modeling/texturing character heads to player likeness on Fifa 2006 & NBA 2006 for the big, next-gen, Xbox 360 console release. Again, this is a very small portion as I worked on 100’s of characters and these probably are not even the best samples I had, but after recovering from the loss of my computer at the time, it’s what I have left to show. Hope you like ‘em. Thanks.


Fighting Sushi ;)

by admin on Jun.24, 2009, under PORTFOLIO

This was a quick lunch time thing I made in a day or two… not much effort has gone into this at this point, but it has potential to be completed very nicely and used in a small animation. I wanted to do something like a short with some Fighting Sushi’s in a restaurant. Already have a script in mind and some of the other characters… would be hilarious…. jeez, why haven’t I done this yet???

Modeled, textured, rigged/bound, control system all built entirely in 3DS Max.


Like to get in touch with me?…

by admin on Jun.24, 2009, under CONTACT

Adam Muratoff

CG Artist / Art Director

adam.muratoff@gmail.com

Ph# - 604-866-1106


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