Dog Demon
by admin on Jul.06, 2009, under PORTFOLIO
This is a Dog Demon idea I was messing around with. The base mesh is made in 3DS Max and the detailing is in Zbrush with a little hair/fur quickly drawn in with Photoshop. If I take this character further, he would definitely have “real” hair… not some quick draw over. Also, I kinda of picture some crazy WOW style armor… but we’ll see. Hope you like the idea anyways.
Medical Animation Stills
by admin on Jul.05, 2009, under PORTFOLIO
I recently started using Cinema 4D for some motion design and medical animation stuff. I find it has a really fast and intuitive work flow for that type of thing. Previously I used 3ds Max for medical stuff, because it’s also really fast with great results, but you have to try new things to discover something great. Anyway, these are just a few stills from some very short animation tests I did for personal use. I used Coffee in Cinema 4D to create parametric DNA that follows and curve and can dynamically grow in length based on a value slider.
DNA
Virus
A small collection of animation from ‘07/’08
by admin on Jun.25, 2009, under PORTFOLIO
This is a video containing a few snipets of animations I worked on around the 2007/2008 time line. Some stuff from THEmedia and a few other personal and professional projects. Not sure how I decided to include these pieces and not others, but anyway, I hope you enjoy it.
Get the Flash Player to see this player.
ELECTRONIC ARTS - FIFA 2006 & NBA 2006 work samples
by admin on Jun.25, 2009, under PORTFOLIO
Here’s a very small portion of the type of work I did in 2006 at EA while in their Character Development environment, better know as BodyShop in Burnaby, BC, Canada. I worked on modeling/texturing character heads to player likeness on Fifa 2006 & NBA 2006 for the big, next-gen, Xbox 360 console release. Again, this is a very small portion as I worked on 100’s of characters and these probably are not even the best samples I had, but after recovering from the loss of my computer at the time, it’s what I have left to show. Hope you like ‘em. Thanks.
Fighting Sushi ;)
by admin on Jun.24, 2009, under PORTFOLIO
This was a quick lunch time thing I made in a day or two… not much effort has gone into this at this point, but it has potential to be completed very nicely and used in a small animation. I wanted to do something like a short with some Fighting Sushi’s in a restaurant. Already have a script in mind and some of the other characters… would be hilarious…. jeez, why haven’t I done this yet???
Modeled, textured, rigged/bound, control system all built entirely in 3DS Max.









































