Adam Muratoff

Tag: 3ds Max

From Hell

by admin on Jul.07, 2009, under PORTFOLIO

This was a rapid sculpt in Zbrush from a 3DS Max Base Mesh created.


Steve Buscemi

by admin on Jul.06, 2009, under PORTFOLIO

This is a bust started from a Base Mesh in 3DS Max and detailed in Zbrush.


Fighting Sushi ;)

by admin on Jun.24, 2009, under PORTFOLIO

This was a quick lunch time thing I made in a day or two… not much effort has gone into this at this point, but it has potential to be completed very nicely and used in a small animation. I wanted to do something like a short with some Fighting Sushi’s in a restaurant. Already have a script in mind and some of the other characters… would be hilarious…. jeez, why haven’t I done this yet???

Modeled, textured, rigged/bound, control system all built entirely in 3DS Max.


Looking for something?

Use the form below to search the site:

Still not finding what you're looking for? Drop a comment on a post or contact us so we can take care of it!

Interested in More?!

A few highly recommended links...

  • 1-My LINKED IN Profile
  • 2-My Z-Sketchbook 1
  • 3-My CG Society Portfolio

Archives

All entries, chronologically...