Posts Tagged ‘character’

Character Artist at United Front Games

I’m pretty excited to say that I’ll now be working as a Character Artist at United Front Games on a new Open-World title, “True Crime: Hong Kong“. There are some really great artists and all around talent that I have worked with before at Electronic Arts, as well as some that I have met only recently, that have been generous with their knowledge and invaluable in helping me progress as an Character Artist. I look forward to working with all my new team and United Front Games in general and learning as much as I can from those around me. Should be fantastic ;)

United Front Games Website

Undead Assassin – *OLD WORKS*

The General – *OLD WORKS*

Human Hunter – *OLD WORKS*

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Character & Creature Artist

Adam Muratoff is a 3D Character & Creature Artist living and working in Vancouver, B.C., Canada in the Entertainment Industries. Adam performs Digital Sculpting, 3D Modelling & Retopologization, Texturing, Painting, Rigging, Animating, Particles, Dynamics and Rendering using packages such as Maya, Renderman, 3DS Max, Zbrush, Mudbox, Nuke & Photoshop. Adam also has more than 10 years professional experience in Interactive Arts using tools such as Flash and AS2&3, After Effects, Premiere, Reason and Logic Pro and can contribute to most any project during any phase of production. Thank you for taking the time to view this portfolio.